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Steam Link and Remote Play: where your game actually runs

Understand the host, receiver and network before choosing a TV, tablet or second-computer streaming arrangement.

THE SHORT ANSWER

In Remote Play, one computer runs the game and another device receives the stream and returns input. The Steam Link app is a way to receive that stream; it is not a replacement for the host’s game execution.

On this page

Name both ends of the session

Write down the host that launches the game and the receiver you use to see and control it. Then record how each connects to the network. This makes “it works on my PC” a useful starting point instead of an ambiguous conclusion.

Valve documents Remote Play for other devices and Steam clients, and Remote Play Together for sharing supported local multiplayer games. Steamworks Remote Play documentation ↗

Streaming, syncing and downloading do different jobs

FeatureWhat movesWhat it does not establish
Remote PlayThe running session’s output and inputA separate local installation on the receiver
Steam CloudThe files configured for synchronizationA complete game or mod backup
Game download or transferInstallation dataA playable streaming session or matching saves

For progress that seems to be missing, first locate the running installation, then use the Cloud saves guide. Reinstalling a receiver app cannot by itself identify the save you want.

Before planning TV or away-from-home play

Check current official support for the exact receiver model and operating system. A TV brand name, an old Steam Link hardware article or a mobile app listing does not establish support for every device in that family.

Local-network success is not a test of an away-from-home connection. Keep the host’s local performance, the network path and the receiver’s behavior as separate observations. Our troubleshooting checklist helps you collect them without changing firewall or router settings blindly.

Playing your library versus inviting a friend

Playing your own game on another screen is a different arrangement from inviting a friend into supported local multiplayer. See Remote Play Together before assuming two devices mean two independent game sessions.

We have not tested receivers, measured latency or verified account pairing. This is a source-led explanation; there is no tested “best streaming settings” preset behind it.

Choosing a television receiver starts with its platform

PathSource-backed starting pointUnresolved until checked
Apple TVValve links an Apple-family Steam Link appExact receiver, app requirements and controller
Android TVValve links the Android Steam Link distributionExact TV/device eligibility and app version
Amazon Fire TVValve links an Amazon distribution routeCurrent listing eligibility and the exact device
Another PC connected to the TVValve documents PC-to-PC streamingHost/receiver requirements and display/input path

These are documented distribution paths, not tested television recommendations. A TV brand is not an app platform; do not assume every television from that brand has Steam Link. Valve: Remote Play and Steam Link ↗

Record the actual receiver model and app before troubleshooting the network. No TV, HDR mode, codec or controller path was tested here.

CHECK THE EVIDENCE

Sources & review

Prepared with AI assistance under the Steam Updates Editorial Desk role. Supplied research synthesized with official documentation. No hardware, account, network or Workshop-item test was performed. Account-specific outcomes remain with Steam Support. Our methodology explains the limits.

Published 12 September 2026 · Published revision 12 September 2026 — First public edition. View editorial revisions.